sunbeam
Vengeful Soloist Veteran
Posts: 356
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Post by sunbeam on Mar 6, 2016 23:35:29 GMT -5
1) Apparently undead cannot see through the halfing racial hide skill. I imagine they can't see any one using hide, whether they get it through a class skill or whatever.
2) The undead frogloks in lower guk are "runners." I know there are a very few undead that will flee at low health, but I didn't think these did.
3) For some reason undead a lot lower in level do not aggro on players. Come to think of it, bixies should aggro on anything regardless of level I think, and they do not.
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Post by Furniture on Mar 7, 2016 16:19:29 GMT -5
1) Will fix asap 2) I am quite sure the undead frogloks are supposed to flee. 3) Will fix asap, interesting about bixies, i'll try to do some research on that
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greywolf
Vengeful Soloist Player
Posts: 5
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Post by greywolf on Mar 7, 2016 17:23:42 GMT -5
Undead well I only tried frogloks in guk can also see through bard hide.. Not sure if that's intended or not.
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sunbeam
Vengeful Soloist Veteran
Posts: 356
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Post by sunbeam on Mar 7, 2016 17:28:04 GMT -5
Undead well I only tried frogloks in guk can also see through bard hide.. Not sure if that's intended or not. That's interesting. I only tested in Befallen. Could it be that if you get it from your race (halflings and dark elves?) that it works differently? Or it's something to do with Befallen?
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greywolf
Vengeful Soloist Player
Posts: 5
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Post by greywolf on Mar 7, 2016 18:17:05 GMT -5
No stupid phone auto correct.. I meant to say CANNOT see through bard hide.
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sunbeam
Vengeful Soloist Veteran
Posts: 356
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Post by sunbeam on Mar 8, 2016 11:07:33 GMT -5
Did some checking in SolB. The normal kobolds CAN see invis. However they cannot see racial hide. Or something like rogue hide?
Anyway I thought the only guys there that saw invis were the fire giants and Djarn's protectors. Unless a shaman buffed them with see invis or something.
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Post by Furniture on Mar 9, 2016 13:21:21 GMT -5
In the classic era, all mobs who saw through invis could also see through hide but I know it was changed at some point. Since its this way in the al kabor database I'm guessing it was changed by PoP so I'm going to leave this in and mark as resolved.
All undead mobs should now attack any players regardless of level.
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